// changelog

What’s new

Every Boltise release for Windows. The app auto-updates, so you’re always on the latest.

  1. v1.4.0

    currentOctober 3, 2026· 267 MB

    Boltise now has Studios: make a car your own in Vehicle Studio, test it on your own server without leaving the app, design textures in Texture Studio, and turn weapon downloads into server resources in Weapon Studio (preview). The app is also available in six languages.

    • Open any car from a file, an archive or its resource folder, from Home or by double-clicking a model in your project. Your work is kept as a draft, and the original files are never changed until you save or export.
    • Liveries and textures. Paint on the car's own textures with layers: decals, lettering, colour replacement, paint and adjustment layers, masks, blend modes, rulers, guides and snapping. See every change on the 3D car as you make it.
    • Paint and appearance. Edit the car's colour combinations with a live tinted preview, and hide badges and emblems on the model. Hidden parts come back exactly as they were when you show them again.
    • Capture. Take clean shots of the car in photo scenes, with framing guides.
    • History. Checkpoints you can return to, and a side-by-side compare of the saved car and your draft.
    • Export. Save textures as YTD or DDS, or export the whole car as a ready resource.
    • Simple view. Start from a preset — street, sport, super, drift, off-road and more — then shape the car with sliders for acceleration, grip, balance, braking and ride. Estimates for 0–100, top speed, braking distance and cornering grip update as you go.
    • Advanced view. Every handling field, grouped and searchable, including wheel alignment, drive transfer and advanced flags such as drift physics and limited-slip differentials.
    • Checks. Values that would break the car are stopped before saving; unusual ones are only flagged.
    • Compare. Open another car's handling file, see both side by side and copy the parts you like.
    • Give a car its own handling when it shares an entry with other models.
    • Test on your own computer. Build the car, start a private test server and join it in FiveM from the Test tab. Boltise sets it all up for you.
    • Tune while you drive. Change handling in the app and feel it on the car a moment later, without respawning.
    • Measured runs. On-screen meters for speed, gear and g-force, and timed 0–100, quarter-mile and braking runs. Boltise suggests fixes for wheelspin, lock-up and gearing from what you actually drove.
    • Export to a project when the car is ready.
    • Ask the assistant in plain words, and it proposes a change you can review and apply as one undoable step.
    • Change the text on a livery, or remove logos and badges from any texture.
    • Ask it to look at the whole car from six angles to find what you mean.
    • Describe how a car should drive — "a proper all-wheel-drive supercar" — and it builds a complete, consistent tune, starting from a proven reference car.
    • Design textures on their own, from a YTD, PNG, PSD or a blank canvas, with the same layer tools as Vehicle Studio.
    • Projects stay editable, and you can export to YTD or DDS.
    • Turn weapon downloads into server resources. This is a preview: it works, and we would like your feedback while we finish it.
    • Drop in a weapon pack, a single skin or a bare model. Pick the weapons you want from a pack, replace a vanilla weapon or add a new one.
    • Start a new weapon from a vanilla one: it gets that weapon's stats, sounds and animations, and can borrow its attachments.
    • Edit stats, magazine size and first-person aiming, with undo. The assistant can tune stats for you.
    • Fit attachments on the 3D model, choose where each one mounts, edit textures, build gunshot sounds from your own WAV files, and take inventory pictures straight from the 3D model.
    • Install it on your local server and try it with /testweapon, then add it to ox_inventory, qb-core, ESX, VORP, RSG or RedEM:RP inventories in one step — every change is shown first and can be undone.
    • Local and Production. Each server has a Local and a Production side. Review what changed, publish the files you choose to Production, and every publish is backed up and can be restored.
    • Uploads show their progress, can be paused and resumed, and recover from a dropped connection.
    • Boltise is available in English, German, French, Spanish, Brazilian Portuguese and Turkish. Choose your language in Settings.
    • The Studios are in English for now.
    • Dropdowns across the app now match its theme.
    • Mark projects as favourites and filter Home by them.
    • A Studio draft you discard is kept for a week before it is deleted, so a mis-click can be undone.
    • Shortcut hints read Ctrl, as they should on Windows.
    Download v1.4.0
  2. v1.3.4

    September 1, 2026· 265 MB

    Updates now install themselves in the background, the AI script installer is easier to find, and a few errors that were reported wrongly are no longer reported at all.

    • Updates download in the background as soon as one is available. When it is ready, a Restart to update button appears next to the server controls — no progress bar to watch, no dialog to dismiss.
    • The update card has been redesigned, and the buttons now read as actions rather than warnings.
    • If you have turned off automatic update checks in Settings, nothing is downloaded. That setting is still the switch.
    • The installer is now offered on the welcome screen, alongside opening a project and creating a resource.
    • The sidebar entry is named AI Installer and has its own icon, so it is no longer mistaken for a plain download button.
    • A dropped connection while signing in with a ChatGPT or Claude subscription is retried instead of failing, and if it does fail it is described as a network problem rather than blamed on your setup.
    • Opening a file in a folder that is not a git repository no longer reports an error. Most server folders are not git repositories.
  3. v1.3.3

    August 31, 2026· 265 MB

    Mostly the script installer. The plan you see before an install is now the plan that runs, missing dependencies can be queued, and a framework deploy that fails picks up where it stopped instead of starting over.

    • The install plan is shown with the preview, and it is exactly what executes.
    • Missing dependencies can be added to the queue and installed in the same run.
    • Install a whole pack of resources in one pass, with visible per-item progress.
    • SQL is handled more carefully: the right variant for your framework, better compatibility with exported dumps, and clearer prompts when a table is missing.
    • Replacing an existing resource detects near-identical names and asks first.
    • Installing from GitHub: pick a branch or tag, and release assets keep their real filenames.
    • Your existing config values carry over when a resource is replaced.
    • Cancelling or failing now rolls back fully — files, backup and the cfg line.
    • Successful installs can help the next person install the same resource.
    • The console is watched for a short period after an install, so a resource that starts and then breaks is reported rather than counted as a success.
    • Preconditions are checked before the first step rather than partway through.
    • A failed or cancelled deploy can continue from the step it stopped at.
    • Cancelling reports honestly instead of claiming success.
    • The install preview could blank out completely on a malformed AI response.
    • Errors were reported when opening files in a folder that is not a git repository, which is most server folders.
    • The setup wizard's AI step no longer dead-ends on the Free plan — it offers the plans page and bring-your-own-key instead of a disabled button.
    • Cancelled operations are no longer reported as failures.
    • GPT-5.6 Sol is available when signed in with a ChatGPT subscription.
  4. v1.3.2

    August 26, 2026· 265 MB

    A small follow-up to 1.3.1: the status bar tells the truth about which model you are using, and project memory takes the new name.

    • The status bar named the wrong model. It showed whichever provider was set up in Settings rather than the model chat was actually using, so a session running on Boltise AI could read as something else entirely. It now shows exactly what the composer's model picker shows.
    • The status bar was hidden for anyone using Boltise AI without their own API key. It now appears whenever chat is ready, which is always.
    • Project memory is now BOLTISE.md at your project root. An existing CFXKIT.md is still read on every request, so there is nothing to rename and nothing to move — if you have one, it keeps working exactly as it did. If a project somehow has both, BOLTISE.md wins.
    • The terminal scrollback preference is now boltise.terminal.scrollback in local storage. If you set the old key, it is still honoured.
  5. v1.3.1

    August 25, 2026· 265 MB

    Sign-in was broken in 1.3.0. This fixes it. Everything else is unchanged from 1.3.0. If you have not installed yet, install this one instead.

    • Signing in with Google or Discord returned to the app without signing you in. The rename changed the link the browser hands back to Boltise, and the app was still listening for the old one — so the tokens arrived and were discarded, with the window left on the sign-in screen
    • Links from a callback page opened before you updated are accepted too, so a login started on the old version still completes
  6. v1.3.0

    August 25, 2026· 265 MB

    Same app, same team, new name — and the update brings everything across for you.

    • The app is called Boltise, with a new icon, and boltise.ai is the new home. The right-click "Open with" entry is replaced during install.
    • Your projects, settings and provider API keys all come across on first launch. Nothing to export, nothing to re-enter.
    • The working folder Boltise keeps inside each project is now .boltise. It is renamed in place the first time you open that project, and your AI plans, skills, MCP config, code index and install backups stay exactly where they were. If you had the old folder in your own .gitignore or a deploy exclude list, add .boltise alongside it.
    • The live-reload resource installed into your server is now boltise-bridge. The old one is removed for you, including its line in server.cfg. Settings you had set yourself — the Discord webhook URL and friends — keep working under their existing names.
    • Your old links still work — they redirect to boltise.ai, and the docs are at docs.boltise.ai.
    • The model picker showed the old name on the hosted lanes. It now reads Boltise AI and Boltise Heavy, which is what it always should have said.
    • The live-reload bridge's "connection dropped" guidance stopped appearing during the rename and works again.
  7. v1.1.3

    August 24, 2026· 265 MB

    Server controls no longer get stuck after your server starts.

    • The Stop button and the server console no longer stay locked once your server has finished starting. Boltise could miss the server's startup confirmation and keep showing "Starting…" indefinitely, most often with txAdmin.
    • Stop is now available while a server is still starting, so a slow start can always be cancelled.
  8. v1.1.2

    August 24, 2026· 265 MB

    A fix for chat when you sign in with ChatGPT.

    • Chat now works reliably with ChatGPT sign-in while your server is running. Replies that used Boltise's tools could stop partway with an "item not found" error, and starting a new chat did not clear it.
  9. v1.1.1

    August 24, 2026· 265 MB

    Manage a rented game server from Boltise — deploy files, sync its database, and watch it live.

    • Game-server hosts — connect a rented FiveM server from VibeGames, ZAP-Hosting, RocketNode, Shockbyte and other panels over FTP or SFTP. Deploy your resources, use the live console, restart resources, and see player counts and the artifact build — all through txAdmin, no VPS required.
    • Rebuilt Add Server wizard — pick your host type (Game Server or Linux VPS), and Boltise figures out the rest: it picks FTP vs SFTP from the port, splits a pasted host:port, links txAdmin, and verifies the connection and database before you save.
    • Database structure sync — a new Database tab pushes or pulls table/column/index changes between your local database and the server. Tick exactly which changes to apply, and the target is backed up first — existing rows are never touched.
    • Live Lua & metrics on game servers — run Lua live and read performance metrics on a hosted server, not just a VPS.
    • Player counts, the artifact build, and live features now reach game-panel servers correctly (they live on the game IP + port, not the file host).
    • Deploying to a fresh server now shows the whole project, and the Deploy button is available before the server has started.
    • The console no longer floods with txAdmin's internal resource-report chatter.
    • Each server tracks its own deploy state, so pointing the same project at a new host no longer thinks it's already uploaded.
  10. v1.1.0

    August 20, 2026· 265 MB

    The assistant can now read your own code and documents, and it gets out of your way more.

    • Custom Knowledge — upload your own scripts, documentation and notes. The assistant searches them alongside its built-in FiveM and RedM knowledge. Settings → Custom Knowledge.
    • Smarter lookups — the assistant now pulls real native and framework references while it answers, using the full conversation for context instead of only your last message.
    • New models instantly — new AI models become available as soon as they launch, without waiting for an app update.
    • Cleaner workflow — routine actions like starting a server, opening a terminal, and launching FiveM no longer ask you to confirm. Confirmations that remain now match the rest of Boltise instead of appearing as Windows dialogs.
  11. v1.0.1

    August 17, 2026· 238 MB

    Fixes and improvements to the AI assistant.

    • Edge explanations in Code Graph work again — right-click a connection to see what it does and what to watch out for.
    • Screenshots and images can now be attached when using the Heavy model.
    • A larger context window and a faster default model for the assistant.
    • Model improvements now reach you automatically, without waiting for an app update.
  12. v1.0.0

    August 16, 2026· 238 MB

    Boltise 1.0 — a desktop IDE built for FiveM and RedM servers. An AI assistant that works on your project, a script installer that verifies its own work, an editor that understands CfxLua, and full control of your server, database and Git in one app.

    • Ask in plain English. The assistant has 61 tools across your files, your running server, your database and your code graph — it works on your project, not just next to it.
    • It sees what you see. It works from your open editor buffer, unsaved changes included, and refuses to edit a file it knows is stale.
    • You approve every change. Reads run silently; writes and commands stop for approval with a one-line summary. "Allow all for this file" covers the whole turn.
    • A safety floor nothing can override. rm -rf /, raw-disk writes and formatting a volume are refused whatever your settings say.
    • Checkpoints. Every message snapshots your files. Roll back to before any message, even after a restart — or Restore & edit to rephrase and try again.
    • Project memory. A BOLTISE.md at your project root is read on every request, and decisions you ask it to remember apply as standing rules.
    • Extended thinking on Claude, with the reasoning streamed as it happens.
    • Grounded in real FiveM knowledge — natives, official docs, framework sources and community patterns, not guesswork.
    • 11 cloud providers plus local Ollama — Anthropic, OpenAI, Google, OpenRouter, DeepSeek, Groq, Mistral, xAI, Kimi, Together and Fireworks.
    • Sign in with ChatGPT Plus or Claude Pro and use the models your subscription already covers.
    • The model picker lists your real models, read live from your account.
    • Boltise AI is built in on paid plans, with no key to manage.
    • Your own key is never metered, on any plan including Free — and it stays on your machine.
    • A Customize panel for skills and MCP servers, with per-server scope and per-tool gating.
    • Connect any MCP server, and its tools go through the same approval flow as everything else.
    • Drop in a resource — zip, RAR or a plain folder — and Boltise reads it and plans typed setup actions.
    • See every change before it happens: files, database and config, with backups and per-action revert.
    • SQL repair reads your live schema first, so a fix matches the database you actually have.
    • Bare map and MLO asset packs are wrapped into a real resource for you.
    • The install is verified — the resource is started before Boltise reports success.
    • A marketplace to browse and install resources without leaving the app.
    • Start, stop and restart FXServer with a live console.
    • A visual convar editor for server.cfg, with categories, search and validation.
    • Profiler snapshots showing which resources spend the most script time per tick.
    • Guided framework setup — QBCore, Qbox, ESX, VORP, RSG or standalone — for a new server or an imported one.
    • Backups that include your database, on a schedule or on demand.
    • Build & Deploy packages server.cfg, your resources and an optional SQL dump into a clean deployable folder.
    • It speaks CfxLua. Compound assignment (count += 1), backtick hash strings and safe navigation (drawColor?[1]) are understood as the valid FiveM Lua they are.
    • ~13,500 FiveM and RedM natives with completion, hover and signature help that follows your cursor through nested calls.
    • Live syntax squiggles from the same parser that gates the assistant's edits, so the editor and the AI agree about what is broken.
    • Multi-tab editing, global project search, and a Problems panel that stays responsive on large servers.
    • AI code review on your diff, backed by real static-analysis findings, plus PR descriptions and custom project rules.
    • Code Graph maps your resources, symbols and call flow across the whole server — click any node to jump straight to the source.
    • Config fields and database tables appear in the graph alongside your code.
    • NUI preview renders your resource's interface inside Boltise, with an inspector.
    • A real shell with several tabs, and Ctrl+Enter to ask for a command in plain English against what is on screen.
    • Stage, commit, branch and push from inside Boltise, with a commit graph and a real diff viewer.
    • Connect to MySQL or MariaDB to browse tables, run queries and export SQL.
    • A project wizard that creates a new server or imports an existing one.
    • A resource wizard that scaffolds a resource with framework, runtime and NUI options, then refines it with AI.
    • Dark and light themes, and extensions.
    • Boltise updates itself.